Righteous
12-08-2009, 12:11 AM
I'm testing out a few physics effects using the Blender 3D game engine. I must say, it's pretty darn good for free! I've tried 3DStudio, Maya and the like with less than or equal results.<br />Here's a 400 frame render of a scene I set up using the objects as rigid-body actors:<br /><br /><center><iframe src="http://www.wabuf.com/MISCMEDIA/MOTION/Blender/DominoPhysics/Domino%20Physics.html" width="508px" height="383px"></iframe></center><br />I'm going to attempt to build something ridiculous and make it explode by throwing something at it.<br /><br />